First, the course is positioned too low on the screen and its border is cut off. After tapping on the blue play button on the above mentioned screen, I go to a screen that presents my course - but not well.
So my first question for you is this: what can I do to avoid the check for iOS so that I don't see this intermediary screen.īut there is one additional problem as well.
IBOOK AUTHOR DOWNLOAD CODE
Evidently, Storyline generates some code that checks if the project is running on iOS, because I when I tap the widget, I am transported to a screen that has a blue play button and a missing graphic (which should be the thumbnail.jpg of my course). The problem occurs when I publish the book to the iPad. GIFs and include in ist - but after that, it imports with no problem).Īnd then, within iBooks Author, I can test the widget out and it works EXACTLY as I would expect. The good news is that I am able to publish a simple storyline project to HTML5 and convert it to a widget for inclusion in iBooks Author (I have to remove the. So I decided to start very small and make something very simple to just test things out. I specifically got Storyline because I wanted an easy way to generate interactive HTML5 for use in Apple's iBook Author program to make interactive widgets for my eBooks.
First, I have to say that I'm absolutely loving using Storyline.